AI Insights · Timothy · January 2022
Top 5 Disney Games Performance in Kenya Q4 2021
A review of the performance of the top 5 Disney games in Kenya during Q4 2021, highlighting trends in downloads, revenue, and active users.
During the fourth quarter of 2021, several Disney games saw notable performance metrics in Kenya. Here’s a closer look at the trends for the top 5 games.
MARVEL Future Fight from Netmarble Corporation experienced significant fluctuations in revenue, with peaks of approximately $306 in the first week of November and $274 in the week of November 22. Weekly downloads varied, starting at 1.1K at the beginning of October and ending the year with a notable spike to 2.6K in the final week of December. Active users showed a steady increase, starting from 5.4K in early October and reaching 8.4K by the last week of December.
Disney Frozen Free Fall Game by Jam City, Inc. had modest revenue figures, peaking at $30 in mid-October. Downloads showed a consistent upward trend, starting at 348 in late September and rising to 1.1K by the end of December. Active users also increased from 1.9K in late September to 3K by the end of the year.
Disney Coloring World from StoryToys Limited saw varied revenue, with a peak of $86 in early November. Downloads were inconsistent, starting strong at 650 in late September but dropping to as low as 20 in mid-November before recovering slightly to 67 by the end of December. Active users decreased over the quarter, from 735 in late September to 224 at the end of December.
Disney Magic Kingdoms by Gameloft had relatively stable revenue, peaking at $33 in early November. Downloads started at 210 in late September and remained relatively steady, ending the year at 192. Active users showed minor fluctuations, starting at 655 in late September and finishing at 599 by the end of December.
LEGO® Star Wars™ - TFA from Warner Bros. saw minimal revenue for most of the quarter, with a slight peak of $26 in the final week of December. Downloads gradually increased from 43 in late September to 429 by the end of December. Active users also rose, starting at 654 in late September and reaching 1.4K by the end of the year.
These insights are based on data from Sensor Tower. For more detailed analysis, visit Sensor Tower's platform.